Five edtech start-ups have won a place as finalists for the PitchEd competition to be held during the EdTech stream at FutureBook next week (Friday 1st December).
Lumici, a start-up founded by former teacher Atif Mahmood, is an edtech company that enables teachers to plan and create interactive lessons which are instantly available on all their devices, and offers real-time analytics about the progress children are making through the lesson.
Enroly, founded by Jeffrey Williams, is a student referral hub which enables international students to refer friends, family or colleagues in their home country to receive free academic counselling and visa advice to help them follow their footsteps in studying internationally.
Meanwhile the CREATE Education project, headed by Michelle Chatterley, is a start-up that makes use of 3D printing for the classroom. Emile Education, with m.d. Glen Jones, has developed a new maths resource that helps teach a language such as French, Spanish or English.
Finally Classlist, founded by Susan Burton, helps school parents be part of an "engaged, vibrant" community of fellow parents and PTA members.
The five finalists have been chosen from a huge first entry round by an illustrious panel of judges that comprises Edwin Scholte, vice president and c.f.o. of McGraw Hill Education, Suzanne Ashman, partner at LocalGlobe, Jan Lynn-Matern, co-founder and c.e.o. at Emerge Education and Jennifer Webb, Investment Manager at Impact Ventures UK.
The finalists will be pitching live before the judges and the conference audience at 2pm on the day. Last year's prizewinner was Jon Smith of start-up Pobble, who went on to become the Winner of the 2017 EdTech X Global Super League of Start-ups.
This is the last chance to buy tickets for Europe’s biggest publishing conference focused on digital and innovation. The EdTech for Publishers stream is keynoted by Edwin Scholte and Lis Tribe, m.d., Hodder Education and PA president, and as well as the PitchEd competition the stream includes sessions on efficacy, Artificial Intelligence, and the use of Augmented Reality and Virtual Reality.
For more information about the conference visit here.